Making of : Mercedes Sprinter

Kai Tietz approached us with yet another awesome Mercedes-Benz Sprinter advertising campaign – and we were happy to be part of the usual Team. We worked together with photographer Martijn Oort to create a series of visuals for the new Sprinter Edition campaign. Martijn was responsible for the photography part and CG supervision. He photographed the backplate and all the people. We created the vehicles and other key elements of the images in CGI. Kai Tietz managed the whole project in the background.
In the scene above, the balloon and the lower part of the building on the left hand side have been created in CGI. Due to location limitations on Berlin Gendarmenmarkt, we weren’t allowed to remove umbrellas in the background. That’s why we partly replaced the lower bit of the building with CG elements.
Martijn directed up to 50 people on a carpark in Berlin to populate the scene. All the people in the crowd have been masked and placed one by one in the image.
It was fun to create the balloon, although there were not lots of appropriate references to follow when it came to inflated elephants. We had to ask ourselves: “how does an elephant balloon fold once in tension?” and “how do the different parts of the balloon join together?” Below are screen grabs of the elephant modelled in Zbrush.

Here is the final CGI elephant balloon.

Below is a point cloud from our scans of the building we used to replace the umbrellas on Gendarmenmarkt.

For the image below, the whole quarry has been 3D scanned and recreated in Maya, though we only rendered the areas around the drillhead for the final image. The full quarry geometry helped us to position pipes, screws and detail elements on Martijn’s backplate photography anyway. The drill has been modelled in Zbrush and then we rendered everything (despite the vehicle, that was Vred) in Vray.

This is a snap taken whilst our CGI director and artists where on location scanning the quarry. And below a 3D cloud of the quarry’s wall stitched together.


Below are the sketches for the drill and the geometry created in ZBrush.



Martijn shot lots of awesome falling dust and gravel bits that we comped in photoshop. Have a look at the details of the final image by clicking on the image below and zooming in 100%.

CREDITS:
Client: Mercedes Benz
Agency: Lukas Lindemann Rosinski
Photographer: Martijn Oort
Projectmanagement: Kai Tietz Produktion Gmbh
Art Director: Dennis Mensching
Post-Artist: Jonas Braukmann / Recom Berlin
CGI-Artist: Richard Jenkinson / Recom Berlin