Tag Archives: CGI

Making Of: “Daily Drivers” – CGI racing car collaboration with Alex Bernstein

Daily Drivers: A peep behind the scenes of a project built on absurdity

A car is a tool. Its uses range drastically: from everyday tasks like commuting, shopping and school runs, to more exciting functions like self-expression and road trips. And then there’s racing… Race cars are a uniquely specialized end of this spectrum. Their sole purpose is to be fast and light, with creature comforts and road manners thrown out the window all in the name of victory. But at the end of the day, they’re still cars: four wheels, a seat and some pedals.

Daily Drivers Nº 1 : 1999 Toyota GT-One (TS020)

When it comes to getting around the city, most New Yorker’s opt for public transportation, because having a car in Manhattan is like trying to paint a mural with a Q-tip. So here — in this alternate and absurdist reality — a few legendary race cars break the boundaries of their purpose.

Daily Drivers Nº 2 : 2003 Bentley Speed 8

In this reality, these retired steeds continue their service. They may not be flat out in Eau Rouge, or spraying gravel off the cliffs of Pikes Peak, but they’re still living, still used, and still loved.

Daily Drivers Nº 3 : 1967 Ferrari 330 P4

Steven Orts of Recom Farmhouse’s New York studio outlined the rough project idea to photographer and amateur racer, Alex Bernstein, who traveled back to his old stomping grounds in New York to brainstorm with the team, scout and shoot in some iconic locations, working his magic to bring this project to life. With his love for motorsports, Alex nailed the angles to capture the city scenes with their obstructions and ambiance, all while still feeling handheld and natural, as if you were walking through the city streets and had just spotted these ridiculously out-of-place machines.

Daily Drivers Nº 4 : 1990 Jaguar XJR-12

All the cars are full CGI. Each model required heavy amounts of refinement, while we retextured and prepped in the studio. With great care and patience, the finer details were added. Dust and grit, scuffs and scrapes, raindrops and reflections all work together to fully immerse these cars into their respective worlds. We captured domes from each location which enabled proper reflections to be brought back into post production. Finally, meticulous colour grading enhanced the light and shade of New York City and integrated the composited images.

Daily Drivers Nº 5 : 1986 Audi Sport Quattro S1 E2

See the full series on Behance.

Daily Drivers 1

Creative Direction: Steven Orts / Recom Farmhouse NYC
Photographer: Alex Bernstein
CGI: Luke Burke & Alex Bowen / Recom Farmhouse NYC
Retouching: Steven Orts & Andrew Coleman / Recom Farmhouse NYC

 

More work at recomfarmhouse.com.
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Mercedes with Nick Meek

Bold primary colours meet strong abstract shapes in this campaign for Mercedes from Antoni. We travelled with photographer Nick Meek to Calvert Studios, an extraordinary and unique open air car studio in Spain.

The crew arrives:

The cars wait for the light under a pitch black sky in the open air studio:

Nick discusses options in the early morning light

Dawn at the studio

First rays of light

Scouting for angles

Christoph on set:

Nick shooting backplates:

The crew in the shade:

White light white heat:

Success! Celebrating a great shoot.

The dream team – Jorge, Nick, Christoph and Paul.

The final images are used in the deluxe print campaign.

And billboards in place in Germany

See all the finished images on Behance here and try to work out which ones are CGI…

Client: Mercedes-Benz Deutschland
Photographer: Nick Meek
Assistants: Jorge Dieguez, Paul Blundell

Executive Production: Siobhan Squire
Location: Calvert Studios

Agency: Antoni
Executive Creative Director: Veit Moeller
Creative Director: Christian Kies, Christopher Hoene
Art Director: Mathias Wilke, Tim Grötzinger
Copywriter: Matti Lietsch, Luca Haeussler
Head of Product Communication Cars Germany: Christine Wolburg
Product Communication Cars Germany: Nancy Weitling
Art Buyer: Valerie Opitz

CGI Artist: Kristian Turner / Recom Farmhouse
Post Artists: Pepe Alram, Kate Brown, Maria Luisa Calosso, Nuria Segura, Aljaz Bezjak / Recom Farmhouse

BMW / Full CGI Client: BMW Creative Supervision BMW: Florian Hartmann, Julia Obermeier Concept & Art Direction: Alessandra Kila CGI Artist: Kristian Turner, Carlos Pecino, Anna Toropova Post Artist: Pepê Alram, Kate Brown, Riikka Eiro, Maria Luisa Calosso

Making Of: BMW 7 Series, Full CGI with Alessandra Kila

“The ethereal elements of light, colour and haze transmit feelings and emotions. This has been a great project to experiment with the translation of these emotions from the normally more sterile environment of CGI” – Alessandra Kila

The artist brings her unique creative vision to the new BMW 7 series, in a campaign driven by light. Inspired by exhibition spaces where light interacts with installations to become part of the work, she intersected the sculptural forms of the car with the angular shapes of sharply cut sunbeams, laser curtains and light screens – innovative imagery to reveal the lines of a visionary vehicle.

Originally developed from a creative partnership with the BMW design department, Recom Farmhouse London collaborated intensively with the artist to realise her vision in pure CGI.

Simulating light in volumetric space is challenging enough, and quick previewing of iterations fast enough as to not inhibit the creative process raises further issues. In order to deliver such ambitious images, we developed an intricate technical framework within the CGI software. This custom lighting rig can abstract the visual effect of using a fully physical lighting simulation, but render in a fraction of the time, allowing creative freedom and experimentation. For the final rendering we used the fully physical lighting model for accuracy and photorealism. Take a look behind the scenes here:

The team called on Alessandra’s strong experience with still life art photography to set up varied and subtle lighting for depth and believability in the car and environment. A myriad of tiny details, such as effects of bleeding and darkening, give a natural look, along with elements of photographed neon tubes and illuminated screens. Further lighting directed the balance of warmth and cold in the images.

To create the required atmosphere, she drew on her ongoing exploration of the use of haze to soften light. Here, the haziness carries the light and colour that are central to the project.

BMW / Full CGI Client: BMW Creative Supervision BMW: Florian Hartmann, Julia Obermeier Concept & Art Direction: Alessandra Kila CGI Artist: Kristian Turner, Carlos Pecino, Anna Toropova Post Artist: Pepê Alram, Kate Brown, Riikka Eiro, Maria Luisa Calosso

We introduced dust to give a liquid silkiness to the light. Algorithms that mimic the movement of particles create a heightened atmosphere of dusty air moving in warm light.

Colour was a vital part of this project so the post artists hand tinted the lightwaves being carried through the haze in tonalities of greens, aqua and gold. By literally mixing the colours directly with their virtual paint brushes, they painted the light with the colours of the campaign.

As the car slices through angled laser beams and sheets of pouring light, there’s a tactile and almost synaesthetic quality to the images. The interior shots in particular are hugely innovative: re-imagined as a magical space where anything could happen, and brought to life with light beaming in.

See the full series here on our site and on Behance:

BMW / Full CGI Client: BMW Creative Supervision BMW: Florian Hartmann, Julia Obermeier Concept & Art Direction: Alessandra Kila CGI Artist: Kristian Turner, Carlos Pecino, Anna Toropova Post Artist: Pepê Alram, Kate Brown, Riikka Eiro, Maria Luisa Calosso

Client: BMW
Creative Supervision BMW: Florian Hartmann
Creative Direction BMW Group Design: Julia Obermeyer
Concept & Art Direction: Alessandra Kila
CGI Artists: Kristian Turner, Carlos Pecino, Anna Toropova / Recom Farmhouse
Post Artists: Pepê Alram, Kate Brown, Riikka Eiro, Maria Luisa Calosso / Recom Farmhouse

Project: Tate Britain Flood / Julia Fullerton-Batten Photographer: Julia Fullerton-Batten CGI Artist: Kristian Turner Post Artist: Riikka Eiro

Making Of: Flooding of the Tate 1928 with Julia Fullerton-Batten

Julia Fullerton-Batten has been working on an ongoing series called “Old Father Thames  “…choosing, investigating and photographing a selection of cultural and historical narratives from along its banks.”

For this particular image, she asked us to flood the Tate with water.

“My image captures the aftermath of the flood in the Tate Gallery when a massive wet painting was carried by a group of porters to safety…Miraculously, despite their immersion in muddy Thames water for several hours, only eighteen paintings were damaged beyond repair.”

Here’s a photo of the original event from 1928:

Tate Flood real photo

Our retouchers Riikka Eiro and Maria Calosso joined the photographer on set at the Tate Britain (which was only available at night) to see what would need to be done, to absorb the feeling and lighting of the room, and to take the thousands of photos to produce an accurate photoscan. This would be used for the reflections of the water, as a very high level of verisimilitude would be vital to conveying the shock of seeing such an iconic room flooded.

Take a look behind the scenes of the shoot in Julia’s film:

The CGI and retouching had to be worked on simultaneously, as the image had to be composited and graded before the water was added, to allow for accuracy in the reflections and adjustments for the overall look.

We modelled a simplified interior of the room from our photoscans and then camera matched so that the distance and perspective we would use for the water would match the rest of the image as we were compositing.  Kristian Turner, head of CGI, worked out the angles within a simplified geometry of the room, and then used that as a camera to project the reflections of this into the water.

Next, we made a basic geometry so that we had the depth in areas where the people intersected with the water. The rest of the bodies were only needed in 2d, for reflections, composited as ‘cards’.

To create the height and pattern of  waves created by the people moving in a room,  we searched for reference on the internet – news photos of floods were a good source. We looked at the way that water moves inside a building and also at what happens when people interact with the water – how their movement as they slosh around inside a room creates ripples and turbulence. It’s possible to map exactly how this would actually look via simulation – but we needed greater artistic control for the right effect.

It’s of huge importance to this project as a body of work that the water is believable as being from the Thames. We used volumetric rendering – normally used for mist and smoke – to add opacity in a realistic way, working with reference photos and our own observations of the river.  In reality the water would have had much more debris. For the image it was important that it retained a river-water look, and that the parquet floor, so familiar to visitors of the Tate, was visible faintly below the water, distorted by the ripples.

Each person’s interaction with the water was individually mapped, such as the movement of the water around their legs. Wet splashes on their clothes were added with retouching.

The shoot was actually done at night, so we added daylight to the room. The figures were all shot with a softbox flash, and we softened them further for a painterly feel. With painstaking care, we removed all signs of modernity in the room – light switches, alarms, cables and so on, and carefully fine-tuned the colours in the image to reflect the volume of muddy water in the room.

See how we did it stage by stage here:

Final image here:

 

The final, graded image reflects all the hard work…when the Tate posted it on their Twitter feed on a rainy day, people asked if it was a real picture. We’ll take the compliment 🙂

The project has been featured in many publications including Creative Review,  The Eye of Photography and The Association of Photographers , and the series will be shown in Barcelona later this year as part of the 5th Biennale of Fine Art & Documentary Photography.

See it on Behance here

And on Our site here:

 

Credits:
Photographer: 
Julia Fullerton-Batten

Photoshoot Team:
Digital Operator: Gideon Marshall
Assistants: Sebastian Niespialowski, Ken Street, Jason Lewis
Work Experience: Matt Darlington, Jo Cock, Jamie Buckle
Models: Alan Byrch, David Newton, Martin Reines, John Lauri, Paul Orchard, Frank Gordon, Peter Charlton, Christophe Philipps
Stylist: Graham Cruz

Post-Production Team
CGI Artist: Kristian Turner / Recom Farmhouse London
Post Artist:  Riikka Eiro / Recom Farmhouse London
On-set support: Maria Luisa Calosso & Riikka Eiro / Recom Farmhouse London

 

Nick Meek for Nissan

On Location: Nissan Juke

We travelled to Spain with Nick Meek to shoot the new Nissan Juke in a series of elegant architectural settings. For post-production, this involved a wide spectrum of skills – from shooting duplicate cars in order to avoid complex reflections, bringing sunshine to a rainy day, and finally a dramatic day-to-night conversion.

For this shot, the reflections of the structure were too much to be removed in post, so Nick photographed duplicate cars inside and outside the building. The two can be seen here:

Nissan Juke - Recom Farmhouse On Set

Christoph captures additional backplate elements.

Quick retouch on set to confirm that everything is in place

 

The next day, the heavens opened…

Nissan Juke - Recom Farmhouse On Set

But the rigshot must be completed!

Sunny weather again for the harbour shot

Nissan Juke - Recom Farmhouse On Set

 

…and out to sea to shoot the skyline. The cityscape that you see in the shot was puzzled together from many separate shots to get the perfect backplate, evocative of an attractive city without detracting the viewer from the car as the hero of the shot.

Nissan Juke - Recom Farmhouse On Set

Nights are drawing in! After the shoot was completed, Nissan wanted a night-time version of one of the shots. This was a very interesting challenge – moving a very high key image to be ultra low key

The car is a new, special edition model, so the alterations were complex – far beyond just changing the colour. We re-rendered the paint and the interior of the car – only tyres and lights remain from the original model. Using the HDR spheres that we’d produced at the time, we re-rendered the building and environment. The floor was taken from the original (pre-retouching) imagery, so retained its texture and was accurate at night. We replaced the city at skyline at the back with sourced material to make a new nightscape.

The new shot retains the elegant simplicity of composition that is a key part of the original, whilst adding the distinct ambience of a moonlit night.

Nissan

See the process here:

And the whole campaign on Behance here.

Client: Nissan Europe

Agency: TBWA/Paris

Art Director: Elisabeth Ribeiro

Assistant Art Director: Maude Muller

Art Buyer: Marie Moulin

Photographer: Nick Meek

Production: New Moon Productions

CGI Artist: Kristian Turner (daytime shot), Carlos Pecino (night time shot)

Post Artists: Pepê Alram, Ulf Cantignon, Christoph Bolten

Recom Farmhaunt

Recom Farmhaunt

Inexplicably a few brave retouchers lived through the night at the Recom Fearhouse forest cabin last Halloween, and the shaken survivors climb back into the veneer-sided station wagon for the next instalment. Escaping the woods, they arrive in a lonely town at dusk…

What warped levels of darkness are layered and blended with a mask of normality?  Will our artists be ready for their “Post” Mortem? Reveal All below….
Peer out from behind the sofa and press play….if you dare.

No horror movie is complete without a poster:

Recom Farmhaunt poster

 

CGI Artists: Luke Burke & Alex Bowen
Retouching: Federico Chiesa
Art Direction: Federico Chiesa
Music composition for animation: Federico Chiesa
Audi Q8, photographer Ben Stockley, retouching by Recom Farmhouse

Making of: Audi Q8 with Ben Stockley

Dark matters in this dramatic Audi campaign. We created still images in a huge variety of media formats, and also animated cinemagraphs.

From the early bidding stages onwards, our London team was heavily involved in the technical realisation of both still and moving imagery. This was some of the most intense post-production work we’ve been involved with and we are all very proud of the final results with their unique mix of realism and epic style, inspired by movie posters.

The biggest challenge in these shots was that the usual process was reversed. Normally, a car is shot on a location that is as physically similar as possible to the final backplate, and the original plan was photograph the car on the site. However as the Q8 is a completely new Audi model, with only a handful of prototype cars in the world, there wasn’t one available for the shoot in Scotland. So for these images, the backplates had to come first. Ben Stockley started out by capturing cityscapes in Scotland and London which we used to make initial compositions.

With the backplates shot, post artist Pepê Alram joined the photographer and art director Raymond Chan to shoot the cars in the studio with the initial background compositions projected onto giant screens. We fine-tuned the process together through constant experimentation with everything from the size of the car to the colour palettes. We refined the look tirelessly, with on-set input from Christoph Bolten, head of Recom Farmhouse London,  until we had completely realistic reflections in the sheet metal and had captured the filmic quality we were after.

In our London studio, post artists Kate Brown and Pepê Alram worked alongside Ben & Raymond to meticulously piece the puzzle together by merging studio and background shots. CGI elements replaced outdated model parts, we added a wet road, layers of rain, lens flares and other foreground elements. The reflections were eventually reduced for a more subtle and natural feel, retaining the perfect placement that we worked on so carefully.

The still images: 

Audi Q8, photographer Ben Stockley, retouching by Recom Farmhouse

 

Audi Q8, photographer Ben Stockley, retouching by Recom Farmhouse

 

Audi Q8, photographer Ben Stockley, retouching by Recom Farmhouse

At all points of the process, we had considered how these images would work with their added motion elements. The final piece of work was to fine tune the looping animations and bring three atmospheric cinemagraphs to life – a rainy night, lightning flickering around a foggy bridge, and a sparkling cityscape under racing clouds.

The Cinemagraphs

See how the layers build up to create the ambience of a cool and rainy city evening in our making-of here:

The campaign is currently on display on digital billboards across the UK.

Client: Audi

Agency: BBH

Photographer: Ben Stockley

Art Director: Raymond Chan

Copywriter: Simon Cenamor

Post Artists: Kate Brown, Pepê Alram, Riikka Eiro, Aljaz Bezjak, Maria Luisa Calosso, Nuria Segura

Animation: Aljaz Bezjak

Agency Producers: Adam Overton, Aine Donovan

Photographer’s Agent: Siobhan Squire

 

 

 

 

 

 

Client: Ford Agency: GTB Photographer: John Roe Creative Director: Todd Ruthven Art Director: David Nonthaweth Art Production: Kim Harris, Gerri Kozikowski Production: Roe Photo CGI Artist: Recom Farmhouse Team Post Artists: Recom Farmhouse Team

On Location – Ford Ranger CGI with John Roe

Sling your surfboard into the pickup and join us on location for our ten day shoot travelling across Oregon’s beaches, forests, deserts and mountains. We worked with John Roe and GTB on the launch campaign of the Ford Ranger, marking its return to the US market after seven years.

This was a fun shoot with a great bunch of people. We couldn’t resist setting up the Lizard for a 360 degree group shot. Introducing the Dream Team!

From left to right:
Jason Pachura – Location Manager
Brian Hug – Motorhome
Josh Nagy – Digital Technician
Richard Levene – CGI Supervisor
Phil Treece – DST (Car specialist)
John Kwiecien – Producer
John Roe – Photographer
Dianna Berggren – Production Coordinator
Nathan Garcia – Camera Assistant
Pete Thomas – Camera Assistant
Todd Ruthven – Creative Director
David Nonthaweth – Digital Art Director

We had a Ford Ranger brought in from Australia with the same dimensions and wheel base as the new Ford Ranger, which we would later create in CGI for the final images.

Ford Ranger onset with Recom Farmhouse - lake

This helped greatly for lining up shots, and for the talent to interact with – especially for loading and unloading surfboards, bikes and so on.

Ford Ranger onset with Recom Farmhouse - canoes

Ford Ranger onset with Recom Farmhouse - bikes

We had every kind of weather imaginable – sun, snow, rain and wind but thanks to the Lizard’s super fast capture, we were able to work quickly, even in the shortest windows of sunshine.

Lizard in a puddle

See how this shot was created in our “Making of” video here:

We arrive at sunrise to scout the beach location.

Ford Ranger on location with Recom Farmhouse

Setting up on the beach, in a gorgeous reflected skyline.

On Set for Ford Ranger

The photographer would first shoot the image with the stand-in truck.  Then we would move the truck out of view and shoot clean backplates.  In this way we could easily add the new CGI truck, and composite the talent back into the final image.

Using the stand-in truck for the initial shots:

On Set for Ford Ranger

Using the Lizard to capture the empty beach without the truck:

Ford Ranger on location with Recom Farmhouse

On set in a contrasting location  – a very cold morning as we shoot the truck in the snow.

Cold morning

Ford Ranger onset with Recom Farmhouse - snow

With the truck driven away, Richard sets up the Lizard to capture a spectacular mountain backdrop.

Ford Ranger on location with Recom Farmhouse

The final images from the beach location:

Client: Ford Agency: GTB Photographer: John Roe Creative Director: Todd Ruthven Art Director: David Nonthaweth Art Production: Kim Harris, Gerri Kozikowski Production: Roe Photo CGI Artist: Recom Farmhouse Team Post Artists: Recom Farmhouse Team Client: Ford Agency: GTB Photographer: John Roe Creative Director: Todd Ruthven Art Director: David Nonthaweth Art Production: Kim Harris, Gerri Kozikowski Production: Roe Photo CGI Artist: Recom Farmhouse Team Post Artists: Recom Farmhouse Team

And the completed image from the mountain location:

Client: Ford Agency: GTB Photographer: John Roe Creative Director: Todd Ruthven Art Director: David Nonthaweth Art Production: Kim Harris, Gerri Kozikowski Production: Roe Photo CGI Artist: Recom Farmhouse Team Post Artists: Recom Farmhouse Team

While we were on the shoot, we talked about how it would be fun to put Bigfoot into one of the images, and we put him into a shot as a surprise for the client in the presentation. They loved it! So a couple of “Easter Eggs” made it into the final images and can be seen on the Ford site ..see if you can spot Bigfoot and Nessie! North American Product Communications Manager at Ford, Mike Levine, referenced them for people to find on his Twitter account here:

See the whole series of fifteen images on our site here.

Client: Ford
Agency: GTB
Creative Director: Todd Ruthven
Digital Art Director: David Nonthaweth
Art Producer: Gerry Kozikowski, Kim Harris
Photographer: John Roe
CGI & Retouching: Recom Farmhouse NY & London Team
Production: Roe Photo

Photographer: Clemens Ascher CGI Artists: Kristian Turner, Anna Toropova Post Artists: Pepe Alram, Aljaz Bezjak Stylist: Alice Whiting Make-up: Amy Conley Hair: Brooke Neilson

Making “Of Rainbows And Other Monuments” with Clemens Ascher

Clemens Ascher dreamt up “this surrealistic and graphic world featuring mysterious monuments, the legendary Ferrari Rainbow and its furious drivers” – a minimalistic and metaphysical series in three subtly muted primary colours.

The ultra-distinctive stylings of Bertone cars are epitomised by the angular Ferrari Rainbow. This astonishing wedge-shaped concept car from 1976 never went into production and the prototype remains concealed in Bertone’s private collection.

Photos by Rainer Schlegelmilch and story on this largely forgotten legend here:
https://www.classicdriver.com/en/article/cars/classic-concepts-1976-ferrari-rainbow

Through CGI we set out to bring it into a uniquely imagined world. Clemens began by sketching  a deceptively simple series of shapes, exploring balance, colour and volume.

In the Recom Farmhouse London studio, we took Clemens’ initial sketches and began to work with them in CGI, turning the blocked volumes into architectural elements and experimenting with the placement of the car.

Gathering references for the concrete and asphalt. We spent time observing how the materials age, plants, water, sand and other natural forces work on the angular forms of buildings.

.Collaboratively, we created the monuments, making the abstract shapes work intriguingly but believably together. And we incorporated some pre-shot elements from Clemens – for instance, skies and figures.

Working closely at every stage with the photographer, we created the perfect setting and mood for this mysterious supercar. See how the yellow image was built up in this video:

View the rest of the series here

Photographer: Clemens Ascher
Stylist: Alice Whiting
Model: Jacopo Ugolini
Make-up Artist: Amy Conley
Hair Stylist: Brooke Neilson and Craig McAtear

CGI Artists: Kristian Turner, Anna Toporova / Recom Farmhouse
Retouching: Aljaz Bezyak, Pêpe Alram / Recom Farmhouse

Mercedes Benz with Nadav Kander

On Location: Mercedes E-Class with Nadav Kander

The Mercedes E-Class with Nadav Kander for Antoni  – a fascinating project creating an extraordinary car campaign. Strong lines, clear colours and striking textures combine with abstract architecture, surreal volcanic landscapes and of course the sleek refined lines of the flagship convertible.

The concepts contained angular modern architectural elements, contrasting beautifully with rough organic texture of the volcanic rock. Initially the idea was to have a modular set built that could be moved around the platform. However, this had a number of logistical and timing difficulties and so our Berlin team offered to create the elements in CGI instead. We were able to work directly with the art director in the studio to experiment with the utmost flexibility. In this way, we could perfect the shape and angles to match the layouts perfectly before the shoot began, whilst adhering to Nadav Kander’s input of keeping everything as simple as possible.

Testing the layouts and trialling different options:

Scene overview in CGI

 

With the angles confirmed, the shoot began.

Fresh from his fascinating portrait of Donald Trump for Time Magazine’s Person of the Year cover, the Nadav Kander flew to Lanzarote to shoot backplates and HDR spheres.

Scouting for the perfect locations for HDR spheres in the volcanic island landscapes:

shooting an example HDR Sphere from Lanzarote

After Lanzarote, we took more backplates at this spectacular location on the Spanish coast. This was the view from the infinity pool – if you squint, you can just see Africa.

The crew assemble…

Only the topmost graduates of The Handsome Boy Modelling School can throw a towel off and jump in the pool with such verve and élan…

Perfect dive!

perfect dive

Our own modelling efforts are less professional.

Still, everyone looks better with a giant yellow head. You can just see the base of the cherrypicker beside the pool, to take the shot from a direct birds-eye view.

High up above in the cherrypicker

Up in the sky for the perfect angle

 

The Recom poolside cabana is fully equipped! Processing and checking everything will fit together perfectly.

As the car was top secret at the time,  it couldn’t be photographed on location, and was shot at a secret platform on a closed set with high security.  We lived for a few days in a gilded cage, not leaving the hotel with its three shooting platforms.

This was our work view for the week! We have to confess we much preferred the pool….

Super Secret Location

Once the car and backplates were safely captured, we began work on putting together the images. We set the car seamlessly in the volcanic landscapes, and refined the textures and shapes of the CGI architecture.

The results form a uniquely stylish car campaign – Check out the rest of this elegant series on our site.

Mercedes with Nadav Kander

Credits:

Client: Mercedes
Agency: Antoni
Photographer: Nadav Kander
Creative Director: Tillmann Gossner
Art Director: Patricia Scheder
Art Buyer: Valerie Opitz
Production: Seaquist
Representation: Olivia Gideon Thompson at We Folk
CGI Artists: Sebastian Schierwater / Recom Berlin
Post Artists: Jonathan Clarke, Jonas Disch, Stephanie O’Connor, Jonas Braukmann / Recom Berlin