Making of : Tears

BLINKK_Aura_Tear

One day we were called by Damien De Blinkk called us with a rather unusual request: can you make a girl cry? While being a questionable task in the real world, in the virtual world this turned out to be a fun little project! See the making-of below, using ZBrush to model the tear, Maya/Vray for lighting & rendering and bringing it all together and adding those bloodshot eyes in Photoshop finished it off.

tear_zBrush_01

Screenshot of the tear in zBrush.

tear_maya_01

Screenshot of the tear in Maya.

Tear_Gif

Making of: from the 3D model of the tear to the final image retouched in Photoshop.

FinalCloseUp

Close-up of the final image. Click to enlarge.

The concept for the campaign has since changed, but we were very happy with our result as it turned out to be a fun little project! Click on the image above and see by yourself!

CREDITS:

Photography: BLINKK
Making of tear: Recom Farmhouse
CGI artist: Richard Jenkinson
CGI director: Christoph Bolten
Retouching of tear: Christoph Bolten

The making of: FORD MONDEO

Ford Mondeo
Ford Mondeo

As it’s often impossible to show the amount of work and detailing that goes into an image, by posting the result on our website, I am starting a new section in the blog called 100%. Here we would like to post all those images which can be best appreciated in all their details when enlarged. I thought to post some close-ups of the Ford Mondeo campaign which we realised together with Damien de Blinkk for Ogilvy. This was a couple of years ago, but I am still very fond of looking at some of the qualities that only start to show when zooming in all the way. Read more